HomeSuper Z Wars

Movement fuels the hunt

Move Cards& Z Tokens

Every Move Card does two jobs: it fills your Resource Tracker with Z Tokens and defines which Super Zombies you can challenge.

See the tier system
Move Card 1Move Card 5Move Card 10A bowl of red wooden Z Tokens

One number, two jobs

Draw a 5. Collect 5.

5Z Tokens collected
5Corresponding zombie strength

Resource setup

Collecting Z Tokens

Your Move hand sets the size of your Z Token pool. Where you place those tokens determines which Components you collect on later turns.

Super Z Wars Z Token Resource Tracker
  1. 01

    Draw your Move Cards.

    All four Resource Tracks—A through D—start unlocked and remain unlocked for the entire game. During the main game, draw one Move Card per track. During first-turn setup, every player draws two Move Cards.

  2. 02

    Total the card values.

    Clear the previous Z Tokens, then collect Z Tokens equal to the combined value of your current Move hand.

  3. 03

    Place them on the tracker.

    Place one Z Token on each chosen Resource Track tile. Do not stack tokens; discard any extras that cannot be placed.

Attack progression

Three zombie tiers.

Move Card values now correspond directly to Super Zombie tiers and strengths. Super Traits determine when combination attacks open up.

01

Starting tier

Tier 1

123

Collect the card value in Z Tokens. Attack one Tier 1 Super Zombie in play with the corresponding strength.

Each card resolves against its matching Tier 1 strength.
Move Card 1: collect 1 Z TokensMove Card 2: collect 2 Z TokensMove Card 3: collect 3 Z Tokens
02

At least one 1.0 Super Trait

Tier 2

45

Collect the card value in Z Tokens. Attack one Tier 2 Super Zombie in play with the corresponding strength.

A Tier 2 player may combine matching Tier 1 targets with one matching Tier 2 target.
Move Card 4: collect 4 Z TokensMove Card 5: collect 5 Z Tokens
03

At least one 2.0 Super Trait

Tier 3

810

Collect the card value in Z Tokens. Attack one Tier 3 Super Zombie in play with the corresponding strength.

A Tier 3 player may combine matching Tier 1 and Tier 2 targets with one matching Tier 3 target.
Move Card 8: collect 8 Z TokensMove Card 10: collect 10 Z Tokens

Combination attacks

How the tiers combine.

Once you advance, lower-tier Super Zombies cannot be attacked alone. They can join a legal attack anchored by a matching current-tier card.

Tier 2 example1.0 Alpha Indestructible
1+3+5=8

With Move Cards 1, 3, and 5, the player may attack the strength-5 Tier 2 zombie alone, or combine the strength-1, strength-3, and strength-5 zombies into one attack totaling 8. The Tier 1 zombies cannot be attacked by themselves.

Tier 3 example2.0 Alpha Indestructible
1+4+10=15

With Move Cards 1, 4, and 10, the player may attack the strength-10 Tier 3 zombie alone, or combine the matching Tier 1, Tier 2, and Tier 3 zombies into one attack totaling 15. The lower-tier zombies cannot be attacked by themselves.

Move Card 24: collect 24 Z Tokens and attack any one Super Zombie

Wildcard movement

Card 24 breaks the tier lock.

Collect 24 Z Tokens. You may attack any one Super Zombie currently in play, regardless of its tier or strength.

One card · One target · Any strength